Hello, every one of FatalityMC!
Some of you may know me as Ara, I’ve been a player of Nick’s servers for the last few years, primarily Planet Skyblock. The last few months I’ve been on and off as a Moderator on FatalityMC.
You might find it odd that I’m on the front page of the website but it’s because of some important news! As of today, I will be receiving full ownership of the FatalityMC survival server! I’m greatly excited, appreciative, but also saddened to have to take this amazing responsibility and opportunity from Nick.
I’m sure Nick will still pop in every so often though, don’t worry! He has decided that he’d like to really focus on building the Skyblock Hub bigger than ever before. Therefore, he needs someone who can also do the same for Fatality, so he’s asked me to step in.
You can skip this section if you’d like to hear about the future of FatalityMC!
For those of you who don’t know who I am or know anything about me. I’ve been playing Minecraft for just about 7 years now and since then have built and
So what does this exactly mean for Fatality?
It’s not closing! (YAY!)
The server at large is going to stay the same except a few tweaks back-end and added plugins/server enhancements.
Most importantly, the server will be reset as soon as this update is ready to go live! Obviously, a reset isn’t always in everyone’s favour, but this update is much needed to reduce lag and to put in motion the new updates!
Some major updates include:
- Updates to in-game paid rank system
- New donor and updated donor ranks/options/etc.
- Player Shops!
- This is something I am most excited for, as part of a pilot program, I’d like to shift Fatality into a more economy based server. The PlayerShops will allow all players to rent a piece of land from the server that they can build their shop and earn major money!
- Other surprise add-ons! Join to find out.
Server reset will take place: TBA (Current goal of completion: Saturday, December 16th, 2017
Feel free to contact me with any questions, comments, or concerns!
Forms of contact:
(Here on Enjin, comment below, or other methods listed below)